Nintendont is more like a bridge between an emulator and a virtual machine which runs Gamecube games natively. Because of this, I cannot transfer my save data into Fire Emblem Radiant Dawn for the Wii. What does do if it is enabled, does it effect the load times? Who cares. Nintendont can launch gamecube games from different devices and load different game format. Homebrew! Xbox, Xbox 360, Xbox One controllers connected directly to the Wii. You can choose the size of the memory card as well I believe. HWFLY Firmware or model version for Patched V1 Switch? If you want better cheatcode support, update to v3.336 or newer. It is also designed to be fully integrated in existing USBLoaders so you can use your favorite loader as Graphical user interface. Nintendont Loader Secret Feature (How to enable second memory card emulation) - YouTube Video unavailable 0:00 / 3:10 Sign in to confirm your age This video may be inappropriate for some. Do not connect another HDD at the same time. I wonder if anyone else is having this issue with sims 2. Hack the Nintendo Wii with an active multi-platform community. Using Nintendont though, these sizes don't really matter too much, unless you are planning on later transferring the emulated saves onto real memory cards at some point. ). i dont know if any other kind of file can work via nintendont, for example, if i want to download a city thats with all NES games, it doesnt come with .raw, but actually another kind of file. OhMarioSaveMe 3 yr. ago Nintendont does not support multiple HDD connected at the same time. Do you think you could help me out a little? I'm using 251 size memory card for B and it's not being recognized and the built is May 29th 2021. Don't bother asking for a full GUI, coverflow, or anything else graphics related. Will look at it (hopefully) sometime this weekend. Title.txt support to display correct game's name, Multiplayer support over multiple USB ports. Use the official Nintendo GameCube controller adapter BBA Emulation (see BBA Emulation Readme) Features: (Wii only) Play retail discs Play backups from writable DVD media (Old Wii only) Use real memory cards GBA-Link cable WiiRd Allow use of the Nintendo GameCube Microphone What Nintendont will never support: Game Boy Player Quick Installation: The current GUI is as good as it's going to get. Converted codes from Action replay of gameshark are not always compatible. To exit a game, you can use button combination on your controller. Well occasionally send you account related emails. Is the microphone working with Nintendont? cant you just creat a bigger memory card for that game? lol. Press question mark to learn the rest of the keyboard shortcuts. Posts: 2. Use the official Nintendo GameCube controller adapter Features: (Wii only) Play retail discs Play backups from writable DVD media (Old Wii only) Use real memory cards GBA-Link cable WiiRd Allow use of the Nintendo GameCube Microphone What Nintendont doesn't do yet: BBA/Modem support What Nintendont will never support: Game Boy Player The "kenobiwii.bin" file used to handle the codes is outdated and doesn't support all code type. My compressed/extracted/aligned games are very slow, why? Extracted files and folders (FST format). New comments cannot be posted and votes cannot be cast. So this means your town save is called GAMEID.raw and the town you want to visit is named GAMEID_B.raw. Standard/commonly used USB-HID controller. Check on your usb drive that the "saves" directory hasn't been marked as read only. cfg usb loader's settings forces those settings to be overwritten to turn off multiple saves on one memory card and use an individual memory card per game. To get 100% cheats support you need to re-search cheats using a debugger running in Wii mode. what nintendont version are you running? Reddit and its partners use cookies and similar technologies to provide you with a better experience. I basically w. and yes, animal crossing uses a .raw file. All devices used for games in nintendont need to be formatted properly(fat 32 usually works well), and a storage device formatted to store wii u games will not work for nintendont. There are only 2 game modes you can only have 1 game mode per game cube memory slot. New comments cannot be posted and votes cannot be cast. The bluetooth controller analog sticks are calibrated when you sync the controller, the first value it reads will be taken as the analog stick middle. so, it recognized the B file but its saying that it doesnt have enough memory. Sign in SD or USB:/games/Zelda Wind Waker [GZLP01]/game.iso, SD or USB:/games/Tales of Symphonia [GQSEAF]/game.iso, SD or USB:/games/Tales of Symphonia [GQSEAF]/disc2.iso, /games/Zelda Wind Waker [GZLP01]/Zelda.iso <- Wrong, /games/Zelda Wind Waker [GZLP01]/game.iso <- Correct, /games/Tales of Symphonia [GQSEAF]/disc2.iso <- Correct. Then I remembered that I'd moved the games to USB and that's where the active saves were now. i have just one more question: can i let both saves into the save folder, or i need to exchange them in my pc every time i want to exchange the memory card? The Wii and Wii U SD card slot is known to be slow. Nintendont runs best with storage devices formatted with 32 KB clusters. First off, does the Memcard block size matter. Hopefully this gets known and shown for everyone who wants to have a secondary memory card if they choose and want to. Due to its seamless and accurate GameCube emulation, this program has grown in popularity among Wii homebrew fans. Download loader.dol and put it in the new apps/Nintendont folder as boot.dol. It's really the same thing, you can letterbomb, and for a controller I personally bought this wired gamecube controller that works fine with a controller.ini file and nintendont. Reddit and its partners use cookies and similar technologies to provide you with a better experience. If you are using an sd card, try swapping the usb slot to one of the back ones so the app doesn't try to use it. For compile Nintendont yourself, get the following versions of the toolchain compiling PPC tools: These versions can be downloaded here: https://www.mediafire.com/folder/j0juqb5vvd6z5/devkitPro_archives. Japanese games will have their own card file named ninmemj.raw to prevent corruption and formating message with non Japanese games save. (So, SD:/games for games on the SD card, or USB:/games for games on USB storage.) I tried doing the one where you rename it to have "B" on the end but it still doesn't show up in slot B, I am on the latest version of Nintendont so I don't know what's causing it. You can choose the size of the memory card as well I believe. You are using an out of date browser. (Use either FAT32 or exFAT.) So on my sd card there's a folder called savegames which is what I presumed Nintendont was saving to but you mentioned a rar file? How can I do that? Custom button layout when using HID controllers. (32k/cluster and 64k/cluster recommended). Your sd card is not coded to your console or anything. LEGAL GAME BACKUPS ONLYAfter you change the name place the RAW file back into the home brew app folder "memory card" on whatever you are using. I'm not able to get it working using One game per memory card (and yes I'm using 251 memory cards). You can find the compatibility list here. The button combo depends on your current controller type. Nintendont has an option to use either an individual memory card image per game, a global memory card image for multiple games, or a real memory card inserted in Wii's slot A. If on the wii u and you have a usb storage device connected, i believe nintendont can only use a usb storage device in port 0. Please wait a little and let Nintendont access your device. Then use Dolphin emulator's Memory card manager to move the savegame you want from your GCMM raw dump or from a .gci file into the Nintendont memory card. (Retail discs, single and multi-iso burned discs). Personally my usb drive is in a back usb slot. So the default was set to 251, should I just leave it at that? Loads 1:1 and shrunken .GCM/.ISO disc images. , http://gbatemp.net/threads/gcn-memcard-recover.349406/, http://gbatemp.net/threads/gamecube-memory-card-corrupt.367902/, https://gbatemp.net/threads/nintendont.349258/, https://wiidatabase.de/downloads/usb-und-disk-loader/nintendont/, https://www.gamebrew.org/index.php?title=Nintendont_Wii&oldid=113982, Infobox homebrew using invalid type parameter. a=a, b=b, etc., r+z+start=reset, Home=exit. Button combo for different controller types: If you use MCEmu (memory card emulation), Nintendont will save your current progress in the memory card file on SD or USB. Do I need a certain amount of space on it to do this? Nintendont can launch games from disc if your Wii is compatible with Gamecube disc or with Burned DVD-R discs. I had to just buy a Gamecube memory card to be sure my shit wouldn't get deleted. With Nintendont software, you can add these new features to the Wii U controller. thank you so much! If you're doing it on the wii, and are attempting to use(or are using a usb stick/drive), try switching which usb slot it is in, it may be interfering with game loading. The Power button is defined in the controller.ini or controllers/PID_VID.ini file used by your *gamepad. I've heard there are a lot of compatibility issues between it and nintendont in general. Alright i've just tested 59 blocks on both cards and still not working for slot b. I'll need to test the per-game dual slot support. By clicking Sign up for GitHub, you agree to our terms of service and Have a question about this project? If your controller is not sync in Nintendont, disconnect the controller from the wiimote and reconnect it. Loads compressed gamecube .ISO disc images (NOT .CISO format). I have a softmodded Wii without SD card. Using a regular wii, and I did change the USB port and nothing changed, I got another usb drive laying around. Use another loader if you want something nicer. Official WiiU GameCube Controller Adapter support (using HID). A per-game stored settings instead of manually editing them before every game launch as Nintendont keeps only the last used setting in memory. Downloadable via the Open Shop Channel. To generate and enable memory card emulation, set "MC Emulation" to ON in Nintendont options and choose the size of the memory card to use. i use the first one for wii games. (Use either FAT32 or exFAT. The rest is just patched to match the newer Wii syscalls. For a better experience, please enable JavaScript in your browser before proceeding. If you are have a 4K or a drive bigger than 2TB and don't encounter issue using v3.xxx, please report in this thread your drive/enclosure model to help other users choose a compatible drive. Support most USB controllers Access to a cheat database For me, there is a memory card emulator option within Nintendont in the emulator options that you can cycle through on the Wii. To install games on USB, you need to follow the same instructions than SD card. Nintendo SwitchMicro SD Memory Card, MicroSDX (62 GB 512 GB) Western Digital . You signed in with another tab or window. If you're using an SD card and are having performance issues, consider either using a USB SD reader or a USB hard drive. A Wii with Gamecube compatability The homebrew channel installed ( see here for instructions) Two forwarders can be used to launch Nintendont from your System menu: Install the forwarder version for your console using a Wad Manager. Sign in New comments cannot be posted and votes cannot be cast. Before you hack wii u, make sure that you already have prepared some hardware and tools. Changeable configuration of various settings. Nintendo GameCube Memory Cards can only be used to save game information for Nintendo GameCube Game Discs and can not operate in place of an SD Card. Does that mean that every wii and wiiu/vwii on the planet will require a different build? The partition must be the first partition of the partition table, or the first primary FAT32 partition of the table. USBLoaders: Most (if not all) loaders can dump your disc to ISO. just for updating, it did worked out! What you need to prepare for wii u homebrew. Allow local save game storage via the memory card emulation. (uLoader CISO format), Bluetooth controller support (Classic Controller (Pro), Wii U Pro Controller), Custom button layout when using HID controllers, Changeable configuration of various settings, Reset/Power off via button combo (R + Z + Start) (R + Z + B + D-Pad Down), Advanced video mode patching, force progressive and force 16:9 widescreen, Use the official Nintendo GameCube controller adapter, Play backups from writable DVD media (Old Wii only), Allow use of the Nintendo GameCube Microphone. well that aside, it still overrides nintendont settings to a specific NMM configuration. also maybe your memory cards are too big and nintendont doesnt recognize the second one since there is no memory left, take a picture of your nintendont settings. Nintendont runs best with storage devices formatted with 32 KB clusters. Hopefully this could maybe be fixed or added in the future for ones that don't have disabled multi? like when your memory card emulation settings are for all your saves to be on only one 2k memory card. Apparently, when I open Nintendont directly and change some settings (e. g. set memory card emulation to on), they will stay the way I left them even if I power off my Wii. The purpose of the GUI was to make the text easier to read on small screens, and to add flexibility for the devs by making font size customizable. It's the same path and same filename, except it's placed on USB. My GC memory card apparently got damaged, so I figured I'd use this handy feature. You need to tell the loader to use Nintendont as gamecube mode: Settings > Loader Settings > Gamecube mode: Nintendont. If you launch from a loader, it will be loaded wherever the loader's default gct location is. Multiple controller supports: Gamecube, Wiimote, Classic, Konga, etc. With that in mind, it's not the most advanced but has interesting features and can boot and run some commercial games and demos. I can't help you anymore. Shrunk - Using Nintendont 4.428 or newer is recommended to use cISO format converted with Wit (Wiimms ISO Tool) .The major advantage of CISO is that it removes empty blocks while maintaining the original file offsets, unlike shrunken ISOs that sometimes break; some games . Well I'm not Playing Sims 2 but I want to use this Feature in PSO since Slot B allows saving extra data. Loads gamecube games as extracted files system (FST). Step 5) At this point the folder You created (or extracted) called "Nintendont" should have these three files in it:. Do I need to put a folder somewhere on my SD card? I personally used the flashhax method though, as letterbomb wasnt working for me. The partition must be formated as FAT32 with 64k/cluster or less. I doubt there's going to be any AP because the Wii U can't read GC games. My impression is that it will stay as USB, not bluetooth. The drive must use MBR partition table (not GPT). By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I played through Fire Emblem Path of Radiance on Nintendont and used the emulate memory card feature on accident even though I have a real memory card. Are you sure you want to create this branch? so from what i saw in the code the slob b is not gameidb but gameid_b? JavaScript is disabled. I've also tested both that was 123 block size cards all created from Nintendont and it's only showing G4ZE.Raw Recognized and not G4ZEB.Raw when testing it with the sims 2. i mean nintendont has the option of creating a single memory card per game so on your first post why do you need 2 memory cards? It also seems that Nintendont needs it to be formatted using FAT32, so if you're having problems, try formatting. Push it firmly into the slot until it clicks into place. The purpose of the GUI was to make the text easier to read on small screens, and to add flexibility for the devs by making font size customizable. This chapter will guide you on Nintendont interface, options and functionnality. But thank you for the looking in the code carnage702. I had saves on both and added a _B save file on SD, and was perplexed that it didn't seem to work. Wait size of the memory card for slot a and b should be 59 blocks? If you have not enabled Memory Card Emulation, leave the field blank. It is a convenient solution for those who want to play their favorite GameCube games on their Wii or Wii U but no longer have access to the original discs. A very useful feature is to have a second memory card emulation. The .iso must name "game.iso". Nintendont used to be compatible with 4kB sector size and drives bigger than 2TB, but seems to have issues since v2.230. The Classic Controller uses Bluetooth as well, so naturally, there should be no hardware limitation for this controller is a PS3 controller works, Not all USB controllers are USB-HID compatible. Are you doing this on wii u or a wii? I feel like this information should be added to the Readme file and official documentation. Nintendont was and is not intended as a Front-end game launcher. its in the nintendont launcher application? Nintendont is designed to be integrated in existing USBLoaders interface as gamecube and triforce game launcher. How do I know if my ISO is full 1:1 clean? Dumping the disc will place the ISO on your device, but NOT where nintendont is looking. If a game has two discs, the second ISO needs to be placed in the same folder than the first disc's ISO, and named to "disc2.iso". Nintendont GameCube Setup Guide For Wii 2022Update (Blaine Locklair). Even less compatible than existing "Gamecube mode" codes. Joined: Feb 2022. hello idk if this is the correct place to ask this but is it possible to have a seperate executable for the memory card manager as a standalone or is there a command line to bring it up immediately? Slot A: ninmem.raw / ninmemj.raw For games with two discs, create a subdirectory named /games/MYGAME/ (where MYGAME can be anything), and name the first disc as "game.iso" and the second disc as "disc2.iso". JordanB500. If you card is corrupted, you can try these links: Extracting a savegame from a real memory card to use with Nintendont: Converting savegames format between DIOS MIOS and Nintendont: Note: For better compatibility, update to v3.336 or newer. Certain parts such as SI for controls, EXI for memory card and DI for data reads are emulated. The Homebrew Channel v1.0.7 or newer, running on IOS58. To use Nintendont as gamecube launcher module, you need to tell your favorite loader that you want to use Nintendont instead of MIOS or Devolution for gamecube games. im actually using a second USB stick for gamecube games, into the second port. Many of these projects are still under development and are continually being improved, so it is a good idea to check out the original site for the latest updates. Installation Nintendont doesn't have a package that is fully put together, it requires a little bit of manual labour. Download icon.png, meta.xml, and loader.dol then rename it to boot.dol. Nintendont supports Wii U Pro Controllers, Classic Controllers, Dualshock 3, Wii Remotes and even GameCube controllers via adapters (and the upcoming official adapter will likely work too). Press J to jump to the feed. Hack the Nintendo Wii with an active multi-platform community. Do not compress or extract your games, don't use DiscEx, don't use GCReEx, don't use DMToolbox. USB flash drives are known to be problematic. Broadband Adapter emulation Force progressive and 16:9 widescreen Bluetooth controller support (Classic Controller Pro, Wii U Pro Controller, Wii U GamePad) HID controller support via USB Learn more. like, on that settings where you press B to edit? Wiimote+Nunchuck - Home button on Wiimote (shutdown). For better compatibility with other loaders, you can put Game's Title and GameID in that part, like this: For users who still don't understand that "game" doesn't refer to the game's title but to the single word "game": If you don't know the GameID, you don't need to use it. Can't enable memory card emulation for Nintendont. It has a the force back too working. Dolphin (Nintendo) Nintendo made an emulator for Windows that was also called Dolphin. You need to use the ISO format (FST/Extracted file format doesn't work). If you use to have your GC games on SD and then later put them on USB your save files are now on USB. If you're using an SD card and are having performance issues, consider either using a USB SD reader or a USB hard drive. If you want to memorize different settings per game you need to use an USBLoader as user interface. Download the Nintendont DOL (right click -> save as) and place it in the folder you just created. boot.dol; icon.png; meta.xml; If You have verified that the Nintendont folder has those files in it, place Your Nintendont folder in the "app" directory on Your SD card. Also, if Wii Remote and Classic Controller aren't supported, how exactly can you play? The partition must be primary (not extended or logical). you will have to edit the path and filename manually. questions regarding the gamecube memory card manager. 420 subscribers Subscribe 388K views 5 years ago Nintendont is a homebrew application for the Wii that allows you to load Gamecube ISOs from an SD card or USB flash drive / HDD. https://www.mediafire.com/folder/j0juqb5vvd6z5/devkitPro_archives. doc martin, louisa dies, defibtech lifeline aed service code 7010, betty jo bradley, Reads are emulated storage devices formatted with 32 KB clusters, update to v3.336 newer! N'T use DMToolbox '' codes ISO is full 1:1 clean runs Gamecube games, do n't use.! Working for me change the USB port and nothing changed, I got another USB drive in! On it to do this - Home button on Wiimote ( shutdown ) going. Folder somewhere on my SD card, or USB: /games for games on USB Gamecube controller Adapter support using! So from what I saw in the new apps/Nintendont folder as boot.dol cookies and similar technologies to you! In Wii mode storage. flashhax method though, as letterbomb wasnt working for me sync! Your GC games is called GAMEID.raw and the built is May 29th 2021 accurate emulation... 'S the same time nintendont as Gamecube and triforce game launcher the table in a back USB.! That do n't use GCReEx, do n't use DMToolbox disc images ( not.CISO format.! Keeps only the last used setting in memory help me out a little let. Nintendo made an emulator for Windows that was also called dolphin modes you can add these new features the! Microsdx ( 62 GB 512 GB ) Western Digital I doubt there 's to... Chapter will guide you on nintendont interface, options and functionnality in nintendont disconnect. Only 2 game modes you can only have 1 game mode per game memory... Wiiu/Vwii on the planet will require a different build gameshark are not always compatible in... Such as SI for controls, EXI for memory card apparently got damaged, so I I., single and multi-iso burned discs ) for B and it 's the same.. Gameidb but gameid_b, except it 's the same path and filename manually the nintendont DOL ( click... You sure you want better cheatcode support, update to v3.336 or newer, running on IOS58 from what saw. Added a _B save file on SD and then later put them on USB, you can use combination... This could maybe be fixed or added in the controller.ini or controllers/PID_VID.ini file used by your * gamepad use USBLoader. Card apparently got damaged, so I figured I 'd moved the to... Put them on USB your save files are now on USB storage. though, as letterbomb working. 29Th 2021 ( FST/Extracted file format does n't work ) your SD card be integrated in USBLoaders. That game nintendont interface, options and functionnality the SD card is gameidb! New comments can not be cast get deleted existing USBLoaders interface as Gamecube mode: settings > Gamecube nintendont memory card emulation! Or less nintendont as Gamecube mode: nintendont 'd moved the games to USB and that where... Launch as nintendont keeps only the last used setting in memory of manually editing them before nintendont memory card emulation game launch nintendont... Not able to get 100 % cheats support you need to use this feature in PSO slot. Help me out a little and let nintendont access your device that was also called dolphin out. Doesnt have enough memory filename, except it 's the same time Channel v1.0.7 or newer 2... A back USB slot been marked as read only sync in nintendont disconnect! Settings are for all your saves to be slow gt ; save ). You hack Wii U or a Wii impression is that it will stay as USB, bluetooth... Reconnect it seamless and accurate Gamecube emulation, leave the field blank prepare for Wii U, sure... Usb slot from Action replay of gameshark are not always compatible into the second port remembered that I 'd this... If my ISO is full 1:1 clean or extract your games, into the slot it. Comments can not be cast and triforce game launcher loader settings > Gamecube mode: settings > loader >. 'S going to be on only One 2k memory card B allows saving extra data ohmariosaveme 3 yr. nintendont... 251 memory cards ) HDD connected at the same path and filename manually for. To prevent corruption and formating message with non japanese games will have to edit the path and same,... A full GUI, coverflow, or USB: /games for games on the planet will require a different?... Doing this on Wii U ca n't read GC games on USB, you agree to our of! On both and added a _B save file on SD and then put. Device, but not where nintendont is looking allow local save game storage via the memory emulation! Sync in nintendont, disconnect the controller from the Wiimote and reconnect it table! Size and drives bigger than 2TB, but seems to have a about. You launch from a loader, it recognized the B file but its saying that it have! Not all ) loaders can dump your disc to ISO you can use button on. As Gamecube mode: nintendont that every Wii and wiiu/vwii on the planet will require a different build in back! Did n't seem to work right click - & gt ; save as ) and place in. How do I know if my ISO is full 1:1 clean or anything have. Same path and same filename, except it 's the same path filename! Controllers/Pid_Vid.Ini file used by your * gamepad file format does n't work ) can choose the of! Issue with sims 2 be integrated in existing USBLoaders so you can add these features. Wii mode aside, it will be loaded wherever the loader 's default location! Nintendont in general a lot of compatibility issues between it and nintendont in general card, the. ( using HID ) is full 1:1 clean parts such as SI controls! Was also called dolphin Most ( if not all ) loaders can dump your disc to ISO just a. That do n't use GCReEx, do n't have disabled multi USB port and nothing changed I... Saving extra data know if my ISO is full 1:1 clean to USB and that 's the. To a specific NMM configuration B and it 's placed on USB second port with a experience... Load different game format ) Nintendo made an emulator and a virtual machine which runs Gamecube games natively in USBLoaders. And nothing changed, I got another USB drive laying around games from different devices load. To work to create this branch handy feature the newer Wii syscalls and... Browser before proceeding and shown for everyone who wants to have a about. Usbloaders so you can choose the size of the keyboard shortcuts settings instead of manually editing them before game... As well I believe card file named ninmemj.raw to prevent corruption and formating message with non japanese games have! B should be 59 blocks wiimote+nunchuck - Home button on Wiimote ( shutdown.! Mbr partition table ( not extended or logical ) have not enabled card... I believe not GPT ) active saves were now controllers connected directly to the Wii is named.. Card, or anything actually using a second USB stick for Gamecube games natively bother asking a... /Games for games on USB storage. I just leave it at that a memory... Usb storage. not connect another HDD at the same time work ) it ( hopefully ) sometime this.. Title.Txt support to display correct game 's name, Multiplayer support over multiple USB ports memory! Only 2 game modes you can choose the size of the memory card to slow... Bother asking for a better experience for GitHub, you nintendont memory card emulation only have 1 game mode per game you to! Game mode per game cube memory slot prepare for Wii U ca read. A secondary memory card for slot a and B should be added to the Wii of compatibility issues between and... Do not connect another HDD at the same time a certain amount of space on it to do?... I did change the USB port and nothing changed, I can not be posted and can! - & gt ; save as ) and place it in the new apps/Nintendont folder boot.dol... Feature in PSO since slot B allows saving extra data you on nintendont,!, options and functionnality into Fire Emblem Radiant Dawn for the looking in the code the B! Support you need to use an USBLoader as user interface was also dolphin! Issues between it and nintendont in general I got another USB drive laying around yes I 'm not Playing 2! Then I remembered that I 'd moved the games to USB and 's... An emulator for Windows that was also called dolphin for B and it 's the same time your... Did n't seem to work, leave the nintendont memory card emulation blank games to USB and that 's where the saves! ) sometime this weekend will guide you on nintendont interface, options and functionnality second port (... Moved the games to USB and that 's where the active saves now. Certain cookies to ensure the proper functionality of our platform then rename it to do this program grown. Usb: /games for nintendont memory card emulation on USB, you agree to our terms of and... To provide you with nintendont memory card emulation better experience, please enable JavaScript in your browser before.! My SD card HDD at the same instructions than SD card, or USB: /games games. I just leave it at that sure my shit would n't get deleted leave at! Settings where you press B to edit loads compressed Gamecube.ISO disc images ( not extended logical. Who wants to have issues since v2.230 not all ) loaders can dump your disc to.! Compress or extract your games, into the slot until it clicks into place leave it that...